• Work
  • Writing
  • CV
  • Journal
  • Contact
Roman Kalinovski de Kalinova

ROMAN KALINOVSKI de KALINOVA

  • Work
  • Writing
  • CV
  • Journal
  • Contact

PUBLISHED WORKS

Conspiracy theories and aliens among us: The art of Dasha Bazanova, The Village Sun

Armita Raafat: Traces and Silences at High Noon Gallery, NYC, Arte Fuse

A comparative look at the endings for iconic ’90s art in America and Japan: Evangelion and Twin Peaks, Digitally Downloaded

Seeking the Digital at PHOTOFAIRS, Arcade Project

New Faces and Voices at SPRING/BREAK 2023, Arcade Project

On the Baroque and That Era’s Influence on Thought in Gaming, Digitally Downloaded

Between Digital and Analog, Arcade Project

The Decadent World of Daniel Giordano, Arcade Project

AI: The Future of Art or a Sign of Society in Decline? Dee Dee Zine, December 2022, Digitally Downloaded, p. 4-10

Michael A. Robinson — Somma at DISPLAY, Art Spiel

Japan’s Cinema of Transgression, Dee Dee Zine, August 2022, Digitally Downloaded, p. 4-11

Hatsune Miku and the Future of Celebrity, Dee Dee Zine, July 2022, Digitally Downloaded, p. 11-25

Ancient Culture in Video Games: Japan’s Haniwa, Dee Dee Zine, June 2022, Digitally Downloaded, p. 4-11

By Forces Unseen, Arcade Project

Polychrome Presences, Arcade Project

Underbelly of the Beast, co-authored with M. Charlene Stevens, Arcade Project

Coloneobaroque, Act II, in Didier William, James Fuentes Press, Josephine Graf, ed., p. 49-60

RPG Maker as an E-Literature Platform, in Mind the Gap! Thinking Electronic Literature in a Digital Culture, Proceedings of the Electronic Literature Organization 2018 Conference, Bertrand Gervais and Sophie Marcotte, eds., p.169-180

Three Physical Digital Art Exhibitions in New York, Arcade Project

The Revival of NO BODY, Arcade Project

Cabin Fever with John Sims, Arcade Project

Cabin Fever with Ruben Natal-San Miguel, Arcade Project

Cabin Fever with Nancy Oliveri, Arcade Project

Cabin Fever with Julia Oldham, Arcade Project

Cabin Fever with Bob Clyatt, Arcade Project

Neon Genesis Evangelion’s Apocalyptic Psychology, Arcade Project

Keeping a Safe Distance with Ruben Natal-San Miguel, Arcade Project

Going for Baroque at SPRING/BREAK 2020, Arcade Project

Zac Hacmon at The Border, Arcade Project

The Bizarre, Disjointed, Mixed-Media Paintings of David Lynch, Hyperallergic

Christopher Stout: Standing on the Shoulders of Queer Martyrs and Saints, catalog essay

The Meaning of Artificial Life at the Korean Media Arts Festival, Arcade Project

Emergency Landing: Plan B, the art fair assembled from the canceled Volta, artcritical

Idol / Eye-Doll / 愛Doll / A.I. Doll / I, Doll, catalog essay for Dolls – Pupa at Atelier de Melusine, p. 16-18

Highly Significant Fragments: Fever Lure at Selena’s Mountain, Arcade Project

The Artificial Non-Intelligence of Hatsune Miku, in Critical Transmedia Vol. 14: Turing Tests, Phillip Baldwin, ed.

Nemo: The Anonymous Portraits of Katinka Lampe and Colin Chillag, artcritical

Jason Stopa: Between Audience and Stage, artcritical

Media Art and Electronic Literature in Montreal, Arcade Project

Arslan in Conversation with Roman Kalinovski at The Bee in the Lion, Whitehot Magazine

The World is Mine, Orbiting a Virtual Star, Arcade Project

Betting on the Figure at Volta, Arcade Project

A Break with the Past: SPRING/BREAK 2018, Arcade Project

The Willfull Glitch: Chris Dorland and Technological Singularity, artcritical

"send nudes plz": Frances Waite's Selfie-Portraiture, artcritical

Coloneobaroque: Didier William at Tiger Strikes Asteroid, artcritical

Outside the Bubble. | Bradley Hart, Quiet Lunch No. 5, p. 60-65

Peekaboo: Rachel Rickert at E.TAY Gallery, artcritical

Social Amnesia: Strangers, curated by Emma Frank, artcritical

Contemporary Hieroglyphs: The Friezes of Bob Clyatt, Arcade Project

The Grain of the Cyborg Voice, in Critical Transmedia Vol. 12: Prosthetics of the Late Anthropocene, Phillip Baldwin ed., p. 16-18.

Material Synthesis: The collaborative art of Crystal Gregory and Alexa Williams, artcritical

Agreed Roles: Fetish and theater in the masks of Mehryl Levisse, artcritical

A Hybrid State: Art by seven Iranian-American women, artcritical

Theatrum Reticuli: The Stage of Shared Experience,  in Critical Transmedia Vol. 11, Phillip Baldwin ed. p.20-23., ISBN 9781387000401

The Opposite of Sex: Betty Tompkins Paints Porn, artcritical

SPRING/BREAK Has Sprung in BKLYN, artcritical

The One-Room Art Fair: Portal in SoHo, artcritical

The End of History: Adrian Ghenie at Pace, artcritical

Three Experimental, Quasi-Literary Games You Can Play For Free, AltSalt

Fulfillment Centers: Brett Wallace at ART3, artcritical

5 Differences Between Digital and Print Literature (Featuring Device 6), AltSalt

A Digital Take on a Halloween Classic: The Legend of Sleepy Hollow, AltSalt

Esquire Showcard: Another layer excavated from the legacy of Robert Overby, artcritical

4 Digital Poems That Will Make You Rethink What Poetry Is, AltSalt

"What Is Electronic Literature?" : ELO at The Kitchen, AltSalt

In the House: Merging Fictional Realities in "The House Abandon", AltSalt

The Shootout: A Showdown Between History and Digitality, AltSalt

"Literally Horrible:" Depression Quest's illusion of choice, AltSalt

I Will Survive: After the storm's moving portrayal of a disaster and its aftermath, AltSalt

Library of Babel: Ward Shelley's Complex Taxonomies at Pierogi, artcritical

Videogames and the Digital Baroque, Kill Screen

O'Say Can You See: Laura Poitras at the Whitney, artcritical

The Third Element: DataSpaceTime at Microscope, artcritical

The Squirrel Accumulator: Trevor Paglen and the NSA, artcritical

Through a Green Glass Door Opaquely: Perspectives in Alexi Worth, artcritical

This is Real Life: John Miller's Crafting of Mediated Vision, artcritical

Richard Phillips Laid Bare: A New Monograph on the Hyper-Realist Painter, artcritical