The Days at Florbelle (2015)
Using the text from the Marquis de Sade's notes on his lost masterpiece The Days at Florbelle (the actual manuscript was burned by the police following his death, but half of the notebooks survived), this piece is a reconstruction of the lost novel, created in RPG Maker for the Playstation 1, a medium that created countless lost works itself due to memory card corruption errors.
Created for the Ludum Dare 33 game jam.
Download the memory card file here. Requires a Playstation emulator and an ISO of RPG Maker (or an original disc, a Playstation 1, and a DexDrive to transfer the save to a memory card).
Black Box (2013)
A wanderer is lost in an endless desert, searching for the black box from a crashed plane: its transponder may be his only salvation. Black Box is a game played simultaneously on two levels, the graphical and the numerical, each representing the same set of data in a different way. Moving the character around the desert alters the numerical values in the game's memory, and increasing/decreasing these values alters the game's graphical output. Finding the titular Black Box requires the player to tease out the game's processes (another kind of "black box") using both of these realms simultaneously.
Click here to download as an executable (Windows only).
54 61 72 6F 6B 6F (2014)
A computational poem created with the computer as its intended audience as well as its intended platform. At speeds beyond most human comprehension (but at a slow pace for most computers) this poem processes and displays the hexadecimal code that underlies the ASCII text format that encodes most of the English-language content on the web. Modified from Taroko Gorge by Nick Montfort.